Shocker/Nerve Virtue Board Adjustment ZDSPB.com > Tech index > Shocker SFT > Adjusting and maintaining > Electronics adjustment > Virtue board
ZDSPB.com > Tech index > Nerve > Adjusting and maintaining > Electronics adjustment > Virtue board

Users of the AdvantagePB Virtue board can use this page (or their Virtue manual) to operate and adjust it.

Note: This is only a guide for HOW to adjust the board. Information regarding WHERE to set adjustments at can be found on the Setting Electronics and Pressure mainpage.

Upgrading: This is the most current version programming available.

Original manual: Virtue Shocker

Board Operation:
To activate the board, press the power button and it will activate (board indicator LED lights up). If you have transparent grips, you'll also notice the internal LED ont he board light as well. The board is now active and ready to fire; the eyes will be enabled as well. If the eyes detect a loaded ball in place, the board will allow you to fire; if there isn't a ball loaded then it won't fire. There isn't a forced shot like the stock boards (which is used to clear the chamber...this is only necessary on the stock boards). To toggle to eyes off mode, hold the power button for another second (the LED will start to blink). To deactivate the board, hold the power button for another second until the LEDs turn off.

As said, the eyes are enabled when the marker is first activated. When no ball has loaded (or no ball is detected), you can force a shot by holding the trigger for half a second. While the eyes are active, the maximum rate of fire will be unlimited.

The board tracks the movement of the bolt from shot to shot and uses this informaiton to optimize the firing cycle and tell if there's an eye problem or not. Therefore, if you aren't actually cycling the bolt with paint and air while the eyes are active, the ROF will be put into fault mode and the max speed will be capped. The board will fire much faster when there is paint and air present.

Solid LED: ball loaded; ready to fire
Flickering LED: no ball loaded
Fast blinking LED: Eye malfunction; eyes put into fault mode
Slow blinking LED: Eyes diabled

DIP Switch Settings:
The DIP switchbank on the surface of the board controls aninstant 15-bps cap as well as the tournament lock setting...

Virtue

DIP switch "1" is the instant 15-bps cap for the board. Switching this on will automatically cap the marker at 15-bps for any firing mode. Setting this to the off position will allow the ROF to be set by the programming mode.
DIP switch "2" is the tournament lock toggle for the programming mode. Turning it off will allow you to enter programming mode. When the lock is on, the board will be set to the last settings and you won't be able to adjust them until it is turned on.

Programming:
All settings are stored electronically. To adjust the programming, the tournament lock switch (2) must be on.
1. To enter programming mode, turn the board on while holding the trigger. If you have done this successfully, the programming indicator LED will blink a variety of colors then hold solid blue (this denotes the first setting in the programming mode).
2. The LED is used in correspondance with the trigger to adjust the settings. Clicking the trigger will cycle through a list of timing settings, each denoted by a different color on the programming LED. Once you reach the last setting, clicking the trigger once again will loop back to the first setting.
3. Once you arrive on your desired setting noted by the LED color, hold the trigger down for approximately two seconds. The LED will then blink the current setting back to you.
4. Once it stops blinking, you have two seconds to click the trigger the desired number of times for the new setting. Nothing will happen when you click the trigger, so just input the new setting as normal.
5. When you reach your desired amount, wait for two seconds, then the new setting will blink back to you. After that, you will then be returned to the settings menu where you can adjust another setting to alter, or alter the same one again if you inputted the wrong amount.
6. When you're done programming, hold the power switch for two seconds to exit programming mode. You can then push it again to turn the board back on to shoot, if needed.

Firing mode (solid blue): Virtue boards are equipped with seven separate firing modes. All modes are capped by the mROF setting (blinking red).
1 - Semiautomatic fire
2 - PSP ramping mode: the first three shots are semiauto, afterwards any additional shots are ramped to the mROF as long as you fire at least the minimum ramping speed (solid red). One-second reset buffer.
3 - NXL fullyauto: the first three shots are semiauto, afterwards the board will continuously fire fullyauto so long as the trigger is held down. One-second reset buffer.
4 - Ramping mode: ramps the rate of fire to the mROF once you reach the ramp activation speed. Uses the ramping percentage setting to determine the speed of the increase (flickering blue)
5 - Autoresponse: fires on the pull and release of the trigger pull.
6 - Fullyautomatic: marker fires continuously as long as the trigger is compressed.
7 - Breakout ramping mode: the first shot will be fullyauto if the trigger is held down. After the first shot is released, the board fires using the ramping mode described above.

Debounce (solid green): Debounce is used to determine the length of the time interval through which no trigger activity is seen by the firing software, wherein the board will then accept new trigger events to fire the marker. This is adjusted between 1 and 30 milliseconds, in 1-ms intervals. The default setting is 5-ms.

Ramp activation speed (solid red): This is the minimum speed that you must fire in order to activate and maintain any of the ramping modes. This is adjusted between 5 and 15-bps, in 1-bps intervals. Therefore, a setting of "1" will equal 5-bps, "2" will equal 6-bps, etc etc.

Ramping percentage (flickering blue): This is the speed by which your rate of fire will increase, for the Ramping mode only (firing modes 4 and 7).

Percentage:
Flickering
blue setting:
Percentage:
Flickering
blue setting:
Percentage:
Flickering
blue setting:
Max loader 1 40% 8 75% 15
10% 2 45% 9 80% 16
15% 3 50% 10 85% 17
20% 4 55% 11 90% 18
25% 5 60% 12 95% 19
30% 6 65% 13 100% 20
35% 7 70% 14 200% 21

Dwell (flickering green): Dwell is the amount of time the solenoid remains open, thus the time the bolt remains forward. Dwell is measured in milliseconds and can be adjusted between 1 and 30-ms, with a default of 12-ms.
How many miliseconds long is my dwell if I had my stock board set to chirps?

Eye sensitivity, aka. eye holdoff (flickering red): This setting is the amount of time that the board will wait to accept new trigger events, after the paintball has been detected in the chamber. This is NOT a paintshell color detection adjustment (the name "sensitivity" implies it will make a difference in color detection, when in fact it won't). This setting is measured in 1/2-millisecond intervals and can be adjusted between 1 and 25-ms. The default setting is setting 5 (2.5-ms).

Anti-mechanical bounce, aka AMB (blinking blue): This is a setting used to help prevent the trigger switch from bouncing closed and open due to recoil by the marker firing. AMB can be adjusted between 1 and 10, with a default of 3. A setting of 1 will disable the AMB feature.

Anti-bolt stick dwell, AKA ABS dwell (blinking green): ABS is a feature that will add a certain number of milliseconds to the dwell amount of the first shot you fire, if the marker rests idle for 10 seconds or more. This added dwell is designed to prevent any sort of pneumatically-created FSDO (first shot drop off). ABS is adjustable from 1 to 20 milliseconds with a default of 10.

Maximum ROF (blinking red): This setting applies to all firing modes. The ROF cap is adjustable between 10.5 and 22-bps, in 1/2-bps increments. Setting this to "1" will set an unlimited rate of fire. The default setting is 1 (unlimited). The following chart shows the even balls-per-second equivalents to the settings on the board.

Rate of fire:
Blinking red
setting:
Rate of fire:
Blinking red
setting:
unlimited 1 17-bps 15
11-bps 3 18-bps 17
12-bps 5 19-bps 19
13-bps 7 20-bps 20
14-bps 9 21-bps 21
15-bps 11 22-bps 22
16-bps 13

LED options (solid purple): This adjusts the use of the multi-color LED on the surface of the board as well as the board indicator LED in the power button, while the marker is idle.
1 - Both LEDs used
2 - Board indicator LED only
3 - Multi-color LED only

This is a video I made of an example of the programming. In this video I increase the debounce setting by one millisecond.
Virtue programming (right click, save as)